you could influence the market price by selling large blocks of shares (250,000 shares or more- laughable by today's standards when stocks are trading in the stratosphere, but relatively significant back then). There are, however, some concessions to reality, e.g. Market practices that are now the norm, such as short-selling and limit orders, are also missing from the game. Even believers in random walk hypothesis of stock market (myself included) will likely frown on this implication that stock prices are not affected by anything at all in the real world.Īlso, stock price will be only be divided by two no matter how much it splits by (even for 3-for-1 and 4-for-1 splits), and every company's stock automatically splits at $140 or higher. The most aggravating of these omissions is the fact that stock price behavior seems to be random- there is no news report of any kind that will give you a clue as to which way stock prices will go on the next turn. There are many unrealistic factors in the game, all of which seem to be a result of technical limitations rather than design choice. The goal of the game is simple: amass the most amount of money (and thereby score) at the end of 10 turns. Black Monday is a simple stock market simulation that manages to capture some aspects of the real market despite its primitive engine.
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